STACKS: a genesis of data structure
stacks come under linear data structure.They follow LIFO operations.Now lifo operations simply refer that any data elements entered form a sequence and the deletion and insertion can only occur at the top.In a more sophisticated way insertion is called push, and deletion as pop.Now lets directly shift to some example.
stacks can be implemented statically and dynamically:
static implementation refers the use of array’s:
#include<stdio.h>
#define MAX 5
int top = -1;
int stack_arr[MAX];/*Begin of push*/
void push()
{
int pushed_item;
if(top == (MAX-1))
printf(“Stack Overflow\n”);
else
{
printf(“Enter the item to be pushed in stack : “);
scanf(“%d”,&pushed_item);
top=top+1;
stack_arr[top] = pushed_item;
}
}
/*End of push*//*Begin of pop*/
void pop()
{
if(top == -1)
printf(“Stack Underflow\n”);
else
{
printf(“Popped element is : %d\n”,stack_arr[top]);
top=top-1;
}
}
/*End of pop*//*Begin of display*/
void display()
{
int i;
if(top == -1)
printf(“Stack is empty\n”);
else
{
printf(“Stack elements :\n”);
for(i = top; i >=0; i — )
printf(“%d\n”, stack_arr[i] );
}
}
/*End of display*//*Begin of main*/
main()
{
int choice;do{
printf(“1.Push\n”);
printf(“2.Pop\n”);
printf(“3.Display\n”);
printf(“4.Quit\n”);
printf(“Enter your choice : “);
scanf(“%d”,&choice);
switch(choice)
{
case 1 :
push();
break;
case 2:
pop();
break;
case 3:
display();
break;
case 4:
break;
default:
printf(“Wrong choice\n”);
}}while(choice!=4);
}
/*End of main*/
Dynamically stacks are implemented using link list:
#include <bits/stdc++.h>
using namespace std;// Declare linked list node
struct Node {
int data;
struct Node* link;
};
struct Node* top;// Utility function to add an element data in the stack
// insert at the beginning
void push(int data)
{
// create new node temp and allocate memory
struct Node* temp;
temp = new Node();// check if stack (heap) is full. Then inserting an element would
// lead to stack overflow
if (!temp) {
cout << “\nHeap Overflow”;
exit(1);
}// initialize data into temp data field
temp->data = data;// put top pointer reference into temp link
temp->link = top;// make temp as top of Stack
top = temp;
}// Utility function to check if the stack is empty or not
int isEmpty()
{
return top == NULL;
}// Utility function to return top element in a stack
int peek()
{
// check for empty stack
if (!isEmpty())
return top->data;
else
exit(1);
}// Utility function to pop top
// element from the stackvoid pop()
{
struct Node* temp;// check for stack underflow
if (top == NULL) {
cout << “\nStack Underflow” << endl;
exit(1);
}
else {
// top assign into temp
temp = top;// assign second node to top
top = top->link;// destroy connection between first and second
temp->link = NULL;// release memory of top node
free(temp);
}
}// Function to print all the
// elements of the stack
void display()
{
struct Node* temp;// check for stack underflow
if (top == NULL) {
cout << “\nStack Underflow”;
exit(1);
}
else {
temp = top;
while (temp != NULL) {// print node data
cout << temp->data << “ “;// assign temp link to temp
temp = temp->link;
}
}
}// Driver Code
int main()
{
// push the elements of stack
push(11);
push(22);
push(33);
push(44);// display stack elements
display();// print top elementof stack
cout << “\nTop element is %d\n” << peek();// delete top elements of stack
pop();
pop();// display stack elements
display();// print top elementof stack
cout << “\nTop element is %d\n” << peek();
return 0;
}